It can be a difficult system but it is a rewarding one. Even with practice failure to pay attention at a corner means your car will bite back and send you into a world of pain. Combined with the accelerator, and a great deal of care and practice you can start to glide your car through the tightest of corners.
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It is only when you start to become a bit more aggressive with the system does it start to reward. Instead you find yourself understeering into a wall. Dabbing this like you would a handbrake yields little to no success.
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Instead of using a combination of braking and throttle to make the backend of the car come out to play Ridge Racer Unbounded throws in a drift button. A large part of this is down to the drifting which takes time to master but a lot of it comes down to the challenging AI which really kicks up a gear in the later stages of the game.The drifting, the legacy of the series, is as good a place as any to start from.
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Its only then, the best part of two hours into the game, does Ridge Racer Unbounded’s real charm start to push to the fore and the old expectations of the series start to drift away. Give it time and things eventually start to click into place and the layers of the game start to peel back one after another. The cars feel too heavy and the drifting just doesn’t seem to work at all. And yet, despite this, the opening couple of hours don’t do Ridge Racer Unbounded a great many favours. Cleverly though they haven’t relied entirely on their old series and have instead pulled, chopped and stolen from a few different sources to craft something highly enjoyable. Credit to Namco too for recognising that things needed a kick up the backside and doubly so to them for picking Bugbear Entertainment to head up production.The Finnish studio have a fine reputation when it comes to racing games thanks to FlatOut (although they are not responsible for the latest version). Clearly Namco have felt the same way and the fact that they have so readily headed in a new direction means fans of the series shouldn’t lose much sleep over it. This really is a million miles away from the older entries (and the recent PS Vita release) and, frankly, it is a welcome step as Ridge Racer had lost its relevance in recent years. Doing anything other than that with Ridge Racer Unbounded does the game a disservice.Despite that though you might still be wondering why your first couple of hours in Ridge Racer Unbounded feels more like a trip back to Split Second or Burnout rather than the bright clear skies, beautiful beaches and sweeping corners that graced the older titles.
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Pushing the name to one side however and judging purely as the game stands is the only way to truly appreciate it. No doubt the massive shift in focus for the series could be used as a stick to beat Unbounded with from those who don’t immediately see its charms. Got that? Good, because Ridge Racer Unbounded can’t be judged against the games which have gone before it and neither is it right to. Right, let’s get this out of the way early on: Ridge Racer Unbounded has nothing to do with the original series which showed off the true power of Sony’s little gray box of tricks all those years ago. Can Bugbear Entertainment breath new life into Ridge Racer?